Commodore 64 version
We are replicating the original C64 game but for mobile, so you will get the authentic Bounder experience on the move, right down to the catchy tune!
Spectrum 48k version
The small yet powerful Speecy version of Bounder is included in this App also, it will be just like the original... from the graphics, playability and sound.
Amstrad CPC version
From Amstrad's colourful monitor beemed down straight to your mobile device, the CPC version of Bounder will replicate the original game.
Value for Money
The paid App is great value for money as it contains all 3 versions. Not only that, we will offer a free version but that contains adverts and more limited levels.
The App is currently in development and going well and is planned for release in the first quarter 2018. Keep visiting this website for more details!
We are developing this App for the iPhone and Android devices only. Please keep checking this website for further information.
Bounder popularity spans decades and has continued to be featured in many retro magazines, videos and on social media to this day. This little tennis ball of fun continues to be highly regarded and fondly remembered. Originally created by Christian Shrigley, Andrew Green, Robert Toone and Published by Gremlin Graphics Software Ltd in 1985, Bounder featured many ground-breaking features such as Parallax Scrolling first seen in Bounder. The game featured 12 levels, all as challenging as the first and at times is unforgiving but that's what kept drawing people back to this best selling game. Zzap!64 gleefully pinned a Gold Medal on the daredevil tennis ball in its tenth issue, calling Bounder “an absorbing, demanding and totally innovative approach to the ageing platform formula,” and that's exactly what Bounder is. Today Bounder is still really popular in the Retro gaming circles, with 2 page spreads in Retro Gamer and it's even to be included in the Mini C64 release. If you haven't played it, then the new mobile game will be something you will not be able to put down!